It's a strange realizaton how two completely different worlds evoke the same irresistibly elevating feelings - being alone in the natural wilderness feels to me the same exciting as playing with sounds or hi-tech tools. It's a wild realization as those two worlds couldn't be technology-wise further away.
The enchantement comes with the exploration & unpredictable
blend of art & technology
Daniel Bartoš is a multimedia artist from the Czech Republic. Most important attribute to his work is the blend of digital realm within the tangible analog world. The preferably invisible digital interaction opens up new creative world of experience. His work is focused mostly on sound, multichannel setups and interaction programming, while using other media platforms in the process as photography and animation.
Daniel's recent involvement with design turned into art residency in Brisbane at The Edge (Institute for Arts, Enterprise and Technology), where he realized custom designed and slip-casted porcelain sound installation as the sound resident at The Edge.
Daniel has also lectured workshops at various venues as for example at the SAE Institute (Byron Bay, Australia), Griffith film School (Brisbane), The Edge (Institute for Arts, Enterprise and Technology), Institute of Intermedia and HAMU - The Music Academy in Prague.
touching the sound
The mixture of digital realm with the physical aspects of sound and interaction is especially true for the following projects:
Motion Origami gesture based experimental music instrument using Leap Motion;
Rainforest sound installation porcelain sound installation as an interacting living element and
e-didjeridoo (electro - extended - enhanced), where the traditional Australian music instrument becomes an expressive breath controlled synthesizer.
current position UX and interaction designer Honeywell R&D / Aerospace
sensors as music instruments Motion Origami Guitar commisioned by Music Academy in Prague
sound installation Rainforest / Prales commisioned by Technical University in Liberec
sound installation Sound Extrusions based on porcelain design and interactive sound in MAX/MSP
artist in residence selected for a five month long sound residency at The Edge (Brisbane, Australia)
Griffith University (Brisbane), one year postgradual research trip in Australia
postgradual research in multimedia at FAMU (Center of Audiovisual Studies, Prague)
MAX/MSP course with Michal Rataj (Music Academy in Prague)
MAX/MSP sound programming and interactivity workshops (as presented by Harvestworks from NYC at IIM, Prague)
professional three months course in 3D animation and CGI (Anomalia Character animation with Pixar tutors, Litomysl)
Master thesis on Australian traditional music instrument from Northern Territory, the yidaki, based on a trip to North East Arnhem Land (Charles University, Prague)
step away from digital technology and electronics in search of 'organic electronica sound', private one year long research of traditional sounds and music instrument yidaki in Australia (seen from a specific perspective of analog breath and voice controlled synthesizer)
Bachelor thesis focused on sound synthesis based on Karplus Strong algorithm, physical modelling of sitar strings in C++ (University of South Bohemia)
music technology course in London
experiments with electro-acoustic sound and electrophonic instruments (FX, tape echo, etc.)